BadAmbush
[#SN7] Sinner Nation
as of Jul 11, 2026 22:48 UTC
- Kingdom
- #3378
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 64791893
Power
187.1M
#1 / 320 by power
Top 1% among 100-200M
Kill Points
12.6B
#2 / 320 by KP
Top 21% among 100-200M
Deaths
40.3M
#2 / 320 by deaths
Top 26% among 100-200M
Kills
853.3M
Healing
553M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 21% | Top 1% |
| Deaths | Top 1% | Top 26% | Top 2% |
| Power | Top 1% | Top 1% | Top 1% |
Efficiency
- KP per heal
- 22.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.54
- total kills vs healing
- T4+T5 kill share
- 91.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.54B75.4%
T4
3.07B24.2%
T3
11.5M0.1%
T2
15M0.1%
T1
11.9M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
476.8M55.9%
T4
306.5M35.9%
T3
2.87M0.3%
T2
7.48M0.9%
T1
59.6M7.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
126.7M67.7%
Hero
9.74M5.2%
Tech
31.3M16.8%
Building
19.4M10.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32.2B
- RSS assisted
- 212.9K
Scan history
3 scans · Jul 11, 2026 06:58 UTC → Jul 11, 2026 22:48 UTC
Power187.1M
Kill points12.6B
Deaths40.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:48 UTC | #3378 | 187.1M | +842.8K | +12.1M | - | +947.6K |
| Jul 11, 2026 15:30 UTC | #3378 | 186.3M | -1.44M | +60.1M | - | +1.93M |
| Jul 11, 2026 06:58 UTC | #3378 | 187.7M | first scan on record | |||