F E A R L e S S
[C9N] VikingEmpire
as of Jul 15, 2026 23:51 UTC
- Kingdom
- #1122
- Civilization
- Civ 9
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 6494692
Power
71.9M
#35 / 413 by power
Top 93% among 70-100M
Kill Points
2.27B
#20 / 413 by KP
Top 38% among 70-100M
Deaths
40.8M
#7 / 413 by deaths
Top 4% among 70-100M
Kills
202.6M
Healing
194.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 38% | Top 6% |
| Deaths | Top 2% | Top 4% | Top 1% |
| Power | Top 9% | Top 93% | Top 12% |
Efficiency
- KP per heal
- 11.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.04
- total kills vs healing
- T4+T5 kill share
- 89.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.52B67.0%
T4
723.5M31.8%
T3
15.9M0.7%
T2
10M0.4%
T1
1.66M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
76.1M45.9%
T4
72.4M43.7%
T3
3.97M2.4%
T2
5.02M3.0%
T1
8.28M5.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
14M19.5%
Hero
7.48M10.4%
Tech
31.3M43.6%
Building
19M26.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.2B
- RSS assisted
- 199.4K
Scan history
4 scans · Jul 10, 2026 20:17 UTC → Jul 15, 2026 23:51 UTC
Power71.9M
Kill points2.27B
Deaths40.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 23:51 UTC | #1122 | 71.9M | +4.22M | - | - | +637.7K |
| Jul 13, 2026 14:50 UTC | #1122 | 67.6M | -6.52M | +62.9M | +365.8K | +7.97M |
| Jul 11, 2026 09:31 UTC | #1122 | 74.2M | +39.4K | - | - | +5.14K |
| Jul 10, 2026 20:17 UTC | #1122 | 74.1M | first scan on record | |||