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[M:97] Mìsfits

as of Jul 15, 2026 05:41 UTC

Kingdom
#1967
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
6495438
Power
94.7M
#6 / 299 by power
Top 12% among 70-100M
Kill Points
3.71B
#8 / 299 by KP
Top 22% among 70-100M
Deaths
31.6M
#6 / 299 by deaths
Top 11% among 70-100M
Kills
320.2M
Healing
193.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 22%Top 4%
DeathsTop 3%Top 11%Top 3%
PowerTop 3%Top 12%Top 4%

Efficiency

KP per heal
19.2
kill points earned per unit healed
Kill / heal ratio
1.66
total kills vs healing
T4+T5 kill share
82.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.06B55.6%
T4
1.58B42.6%
T3
44.8M1.2%
T2
16.7M0.5%
T1
7.42M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
103.2M32.5%
T4
158M49.7%
T3
11.2M3.5%
T2
8.36M2.6%
T1
37.1M11.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
37.1M39.2%
Hero
6.86M7.2%
Tech
31.3M33.1%
Building
19.4M20.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
30B
RSS assisted
162.3K

Scan history

3 scans · Jul 13, 2026 00:49 UTC Jul 15, 2026 05:41 UTC
Power94.7M
Jul 13, 2026 00:49 UTC - 94,514,142Jul 13, 2026 20:51 UTC - 94,665,602Jul 15, 2026 05:41 UTC - 94,703,132
Kill points3.71B
Jul 13, 2026 00:49 UTC - 3,713,913,988Jul 13, 2026 20:51 UTC - 3,713,913,988Jul 15, 2026 05:41 UTC - 3,713,913,988
Deaths31.6M
Jul 13, 2026 00:49 UTC - 31,613,393Jul 13, 2026 20:51 UTC - 31,613,393Jul 15, 2026 05:41 UTC - 31,613,393
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 05:41 UTC#196794.7M+37.5K--+1.37K
Jul 13, 2026 20:51 UTC#196794.7M+151.5K--+2.68K
Jul 13, 2026 00:49 UTC#196794.5Mfirst scan on record