← Kingdom #2045 leaderboard

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[RV45] Rise of Vikings

as of Jul 13, 2026 21:25 UTC

Kingdom
#2045
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
65232436
Power
93.3M
#13 / 462 by power
Top 16% among 70-100M
Kill Points
3B
#29 / 462 by KP
Top 29% among 70-100M
Deaths
19.3M
#35 / 462 by deaths
Top 43% among 70-100M
Kills
225.8M
Healing
190.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 7%Top 29%Top 5%
DeathsTop 8%Top 43%Top 7%
PowerTop 3%Top 16%Top 5%

Efficiency

KP per heal
15.8
kill points earned per unit healed
Kill / heal ratio
1.19
total kills vs healing
T4+T5 kill share
84.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.14B71.3%
T4
830.1M27.6%
T3
19M0.6%
T2
6.05M0.2%
T1
5.58M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
107.1M47.4%
T4
83M36.8%
T3
4.76M2.1%
T2
3.03M1.3%
T1
27.9M12.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
37.6M40.3%
Hero
6.13M6.6%
Tech
31.3M33.6%
Building
18.3M19.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
16.4B
RSS assisted
168.3K

Scan history

3 scans · Jul 11, 2026 02:19 UTC Jul 13, 2026 21:25 UTC
Power93.3M
Jul 11, 2026 02:19 UTC - 93,259,654Jul 11, 2026 20:39 UTC - 93,259,654Jul 13, 2026 21:25 UTC - 93,309,884
Kill points3B
Jul 11, 2026 02:19 UTC - 3,003,732,846Jul 11, 2026 20:39 UTC - 3,003,732,846Jul 13, 2026 21:25 UTC - 3,003,732,846
Deaths19.3M
Jul 11, 2026 02:19 UTC - 19,338,792Jul 11, 2026 20:39 UTC - 19,338,792Jul 13, 2026 21:25 UTC - 19,338,792
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:25 UTC#204593.3M+50.2K--+4.36K
Jul 11, 2026 20:39 UTC#204593.3M---+459
Jul 11, 2026 02:19 UTC#204593.3Mfirst scan on record