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[RV45] Rise of Vikings
as of Jul 13, 2026 21:25 UTC
- Kingdom
- #2045
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65232436
Power
93.3M
#13 / 462 by power
Top 16% among 70-100M
Kill Points
3B
#29 / 462 by KP
Top 29% among 70-100M
Deaths
19.3M
#35 / 462 by deaths
Top 43% among 70-100M
Kills
225.8M
Healing
190.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 29% | Top 5% |
| Deaths | Top 8% | Top 43% | Top 7% |
| Power | Top 3% | Top 16% | Top 5% |
Efficiency
- KP per heal
- 15.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.19
- total kills vs healing
- T4+T5 kill share
- 84.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.14B71.3%
T4
830.1M27.6%
T3
19M0.6%
T2
6.05M0.2%
T1
5.58M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
107.1M47.4%
T4
83M36.8%
T3
4.76M2.1%
T2
3.03M1.3%
T1
27.9M12.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
37.6M40.3%
Hero
6.13M6.6%
Tech
31.3M33.6%
Building
18.3M19.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 16.4B
- RSS assisted
- 168.3K
Scan history
3 scans · Jul 11, 2026 02:19 UTC → Jul 13, 2026 21:25 UTC
Power93.3M
Kill points3B
Deaths19.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 21:25 UTC | #2045 | 93.3M | +50.2K | - | - | +4.36K |
| Jul 11, 2026 20:39 UTC | #2045 | 93.3M | - | - | - | +459 |
| Jul 11, 2026 02:19 UTC | #2045 | 93.3M | first scan on record | |||