Moneymango2
[1ee8] Evil Empireᅟ
as of Jul 15, 2026 05:45 UTC
- Kingdom
- #2098
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65232666
Power
83.9M
#25 / 238 by power
Top 46% among 70-100M
Kill Points
5.01B
#25 / 238 by KP
Top 14% among 70-100M
Deaths
26.6M
#25 / 238 by deaths
Top 21% among 70-100M
Kills
306.7M
Healing
220.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 14% | Top 3% |
| Deaths | Top 11% | Top 21% | Top 4% |
| Power | Top 11% | Top 46% | Top 7% |
Efficiency
- KP per heal
- 22.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.39
- total kills vs healing
- T4+T5 kill share
- 96.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.07B81.3%
T4
922.3M18.4%
T3
9.50M0.2%
T2
3.42M0.1%
T1
1.38M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
203.5M66.4%
T4
92.2M30.1%
T3
2.37M0.8%
T2
1.71M0.6%
T1
6.89M2.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
26.6M31.7%
Hero
6.64M7.9%
Tech
31.3M37.3%
Building
19.4M23.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 32B
- RSS assisted
- 63.9K
Scan history
4 scans · Jul 11, 2026 02:33 UTC → Jul 15, 2026 05:45 UTC
Power83.9M
Kill points5.01B
Deaths26.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 05:45 UTC | #2098 | 83.9M | +65.2K | - | - | +2.31K |
| Jul 13, 2026 08:30 UTC | #2098 | 83.9M | +1.23M | - | - | +122.3K |
| Jul 12, 2026 01:56 UTC | #2098 | 82.7M | +4.98K | - | - | - |
| Jul 11, 2026 02:33 UTC | #2098 | 82.6M | first scan on record | |||