㋛Sack Beil K
[497A] IMPERIO BEIL K
as of Jul 14, 2026 02:28 UTC
- Kingdom
- #2497
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65238059
Power
74.1M
#70 / 729 by power
Top 84% among 70-100M
Kill Points
939.6M
#44 / 729 by KP
Top 68% among 70-100M
Deaths
27.2M
#14 / 729 by deaths
Top 19% among 70-100M
Kills
63.5M
Healing
110.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 68% | Top 10% |
| Deaths | Top 2% | Top 19% | Top 4% |
| Power | Top 10% | Top 84% | Top 11% |
Efficiency
- KP per heal
- 8.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.57
- total kills vs healing
- T4+T5 kill share
- 92.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
686.1M73.0%
T4
246M26.2%
T3
2.17M0.2%
T2
5.05M0.5%
T1
313.2K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
34.3M54.0%
T4
24.6M38.7%
T3
542.1K0.9%
T2
2.53M4.0%
T1
1.57M2.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.8M22.6%
Hero
6.67M9.0%
Tech
31.3M42.3%
Building
19.4M26.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.9B
- RSS assisted
- 52.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.