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MSCI LoL

[IN-A] Invictus Aeternum

as of Jul 13, 2026 07:33 UTC

Kingdom
#3873
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
65291096
Power
69.9M
#11 / 622 by power
Top 1% among 50-70M
Kill Points
490.2M
#22 / 622 by KP
Top 35% among 50-70M
Deaths
8.70M
#8 / 622 by deaths
Top 52% among 50-70M
Kills
88.4M
Healing
88.6M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 4%Top 35%Top 13%
DeathsTop 2%Top 52%Top 16%
PowerTop 2%Top 1%Top 12%

Efficiency

KP per heal
5.5
kill points earned per unit healed
Kill / heal ratio
1.00
total kills vs healing
T4+T5 kill share
38.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
249.7M50.9%
T4
213.3M43.5%
T3
12.4M2.5%
T2
5.14M1.0%
T1
9.78M2.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
12.5M14.1%
T4
21.3M24.1%
T3
3.09M3.5%
T2
2.57M2.9%
T1
48.9M55.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
15.6M22.4%
Hero
3.99M5.7%
Tech
31.3M44.8%
Building
18.9M27.1%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
13.1B
RSS assisted
52.9K

Scan history

3 scans · Jul 12, 2026 07:11 UTC Jul 13, 2026 07:33 UTC
Power69.9M
Jul 12, 2026 07:11 UTC - 69,413,350Jul 13, 2026 05:35 UTC - 69,897,260Jul 13, 2026 07:33 UTC - 69,897,260
Kill points490.2M
Jul 12, 2026 07:11 UTC - 490,219,976Jul 13, 2026 05:35 UTC - 490,219,976Jul 13, 2026 07:33 UTC - 490,219,976
Deaths8.70M
Jul 12, 2026 07:11 UTC - 8,695,979Jul 13, 2026 05:35 UTC - 8,695,979Jul 13, 2026 07:33 UTC - 8,695,979
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 07:33 UTC#387369.9M----
Jul 13, 2026 05:35 UTC#387369.9M+483.9K--+1.03K
Jul 12, 2026 07:11 UTC#387369.4Mfirst scan on record