Genji2
[RF90] Ready To Fire
as of Jul 13, 2026 10:47 UTC
- Kingdom
- #1090
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65353883
Power
94.3M
#7 / 552 by power
Top 13% among 70-100M
Kill Points
1.19B
#26 / 552 by KP
Top 61% among 70-100M
Deaths
14.1M
#31 / 552 by deaths
Top 63% among 70-100M
Kills
117.4M
Healing
79.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 61% | Top 9% |
| Deaths | Top 6% | Top 63% | Top 11% |
| Power | Top 2% | Top 13% | Top 4% |
Efficiency
- KP per heal
- 14.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.47
- total kills vs healing
- T4+T5 kill share
- 67.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
712.9M60.2%
T4
434.5M36.7%
T3
24.9M2.1%
T2
7.18M0.6%
T1
5.70M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
35.6M30.4%
T4
43.5M37.0%
T3
6.22M5.3%
T2
3.59M3.1%
T1
28.5M24.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.3M40.6%
Hero
5.64M6.0%
Tech
31.3M33.2%
Building
19.1M20.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.5B
- RSS assisted
- 43K
Scan history
2 scans · Jul 13, 2026 05:41 UTC → Jul 13, 2026 10:47 UTC
Power94.3M
Kill points1.19B
Deaths14.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:47 UTC | #1090 | 94.3M | - | - | - | - |
| Jul 13, 2026 05:41 UTC | #1090 | 94.3M | first scan on record | |||