magic monkey00
[402] Kingdom 1402
as of Jul 13, 2026 17:00 UTC
- Kingdom
- #1402
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65368195
Power
104.7M
#12 / 194 by power
Top 76% among 100-200M
Kill Points
2.76B
#18 / 194 by KP
Top 77% among 100-200M
Deaths
21.5M
#30 / 194 by deaths
Top 73% among 100-200M
Kills
188M
Healing
148.6M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 10% | Top 77% | Top 6% |
| Deaths | Top 16% | Top 73% | Top 6% |
| Power | Top 7% | Top 76% | Top 3% |
Efficiency
- KP per heal
- 18.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.27
- total kills vs healing
- T4+T5 kill share
- 91.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.04B73.8%
T4
705.6M25.6%
T3
13M0.5%
T2
2.76M0.1%
T1
2.21M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
101.8M54.1%
T4
70.6M37.5%
T3
3.26M1.7%
T2
1.38M0.7%
T1
11M5.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
47.3M45.2%
Hero
7M6.7%
Tech
31.3M29.9%
Building
19.1M18.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.7B
- RSS assisted
- 181.8K
Scan history
4 scans · Jul 10, 2026 22:50 UTC → Jul 13, 2026 17:00 UTC
Power104.7M
Kill points2.76B
Deaths21.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:00 UTC | #1402 | 104.7M | +21K | - | - | +4.25K |
| Jul 12, 2026 18:14 UTC | #1402 | 104.6M | +232.3K | - | - | +13.8K |
| Jul 11, 2026 10:04 UTC | #1402 | 104.4M | +95K | - | - | +2.15K |
| Jul 10, 2026 22:50 UTC | #1402 | 104.3M | first scan on record | |||