ʀɪ lman Prime
[RI,1] Red-white Identity
as of Jul 16, 2026 01:30 UTC
- Kingdom
- #1060
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65721041
Power
88.2M
#17 / 192 by power
Top 31% among 70-100M
Kill Points
1.68B
#23 / 192 by KP
Top 49% among 70-100M
Deaths
26.1M
#9 / 192 by deaths
Top 22% among 70-100M
Kills
117.1M
Healing
146.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 49% | Top 8% |
| Deaths | Top 5% | Top 22% | Top 4% |
| Power | Top 9% | Top 31% | Top 6% |
Efficiency
- KP per heal
- 11.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.80
- total kills vs healing
- T4+T5 kill share
- 90.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.22B73.1%
T4
442.4M26.4%
T3
3.77M0.2%
T2
2.34M0.1%
T1
1.89M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
61.2M52.3%
T4
44.2M37.8%
T3
943K0.8%
T2
1.17M1.0%
T1
9.45M8.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.2M34.3%
Hero
7.24M8.2%
Tech
31.3M35.5%
Building
19.4M21.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.5B
- RSS assisted
- 119.6K
Scan history
4 scans · Jul 10, 2026 19:58 UTC → Jul 16, 2026 01:30 UTC
Power88.2M
Kill points1.68B
Deaths26.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 01:30 UTC | #1060 | 88.2M | - | - | - | - |
| Jul 15, 2026 07:45 UTC | #1060 | 88.2M | +37.2K | - | - | - |
| Jul 11, 2026 19:50 UTC | #1060 | 88.1M | - | - | - | - |
| Jul 10, 2026 19:58 UTC | #1060 | 88.1M | first scan on record | |||