Scare
No alliance
as of Jul 14, 2026 05:21 UTC
- Kingdom
- #2652
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 6595208
Power
77.2M
#26 / 299 by power
Top 72% among 70-100M
Kill Points
3.60B
#9 / 299 by KP
Top 23% among 70-100M
Deaths
24.3M
#12 / 299 by deaths
Top 27% among 70-100M
Kills
355.5M
Healing
195.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 23% | Top 5% |
| Deaths | Top 5% | Top 27% | Top 5% |
| Power | Top 9% | Top 72% | Top 10% |
Efficiency
- KP per heal
- 18.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.82
- total kills vs healing
- T4+T5 kill share
- 71.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.96B54.3%
T4
1.54B42.8%
T3
67.6M1.9%
T2
20.3M0.6%
T1
14.3M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
97.9M27.9%
T4
154.3M44.0%
T3
16.9M4.8%
T2
10.1M2.9%
T1
71.6M20.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.7M26.8%
Hero
5.85M7.6%
Tech
31.3M40.6%
Building
19.4M25.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.4B
- RSS assisted
- 125.7K
Scan history
3 scans · Jul 11, 2026 04:23 UTC → Jul 14, 2026 05:21 UTC
Power77.2M
Kill points3.60B
Deaths24.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 05:21 UTC | #2652 | 77.2M | - | - | - | - |
| Jul 11, 2026 21:12 UTC | #2652 | 77.2M | - | - | - | - |
| Jul 11, 2026 04:23 UTC | #2652 | 77.2M | first scan on record | |||