OfficialKingMJ
[Vg22] Viking Goats
as of Jul 13, 2026 10:08 UTC
- Kingdom
- #2722
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65958193
Power
72.4M
#29 / 359 by power
Top 91% among 70-100M
Kill Points
1.14B
#24 / 359 by KP
Top 63% among 70-100M
Deaths
15.7M
#21 / 359 by deaths
Top 57% among 70-100M
Kills
113.3M
Healing
88.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 63% | Top 9% |
| Deaths | Top 6% | Top 57% | Top 9% |
| Power | Top 9% | Top 91% | Top 11% |
Efficiency
- KP per heal
- 12.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.29
- total kills vs healing
- T4+T5 kill share
- 69.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
656.6M57.6%
T4
459.4M40.3%
T3
14.4M1.3%
T2
4.35M0.4%
T1
5.75M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
32.8M29.0%
T4
45.9M40.6%
T3
3.60M3.2%
T2
2.17M1.9%
T1
28.7M25.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
15.5M21.4%
Hero
6.40M8.8%
Tech
31.3M43.3%
Building
19.1M26.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.2B
- RSS assisted
- 55.3K
Scan history
3 scans · Jul 11, 2026 04:44 UTC → Jul 13, 2026 10:08 UTC
Power72.4M
Kill points1.14B
Deaths15.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:08 UTC | #2722 | 72.4M | - | - | - | - |
| Jul 12, 2026 03:27 UTC | #2722 | 72.4M | - | - | - | - |
| Jul 11, 2026 04:44 UTC | #2722 | 72.4M | first scan on record | |||