SID I templers
[-R&D] Razor of Death
as of Jul 12, 2026 05:55 UTC
- Kingdom
- #3666
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65980456
Power
101.3M
#2 / 188 by power
Top 93% among 100-200M
Kill Points
2.37B
#4 / 188 by KP
Top 81% among 100-200M
Deaths
12.2M
#10 / 188 by deaths
Top 93% among 100-200M
Kills
291.5M
Healing
156.1M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 81% | Top 6% |
| Deaths | Top 6% | Top 93% | Top 12% |
| Power | Top 2% | Top 93% | Top 3% |
Efficiency
- KP per heal
- 15.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.87
- total kills vs healing
- T4+T5 kill share
- 59.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.19B50.3%
T4
1.14B47.9%
T3
14.1M0.6%
T2
6.91M0.3%
T1
22.2M0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
59.6M20.5%
T4
113.7M39.0%
T3
3.52M1.2%
T2
3.45M1.2%
T1
111.2M38.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
45.9M45.3%
Hero
4.93M4.9%
Tech
31.3M30.9%
Building
19.1M18.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14B
- RSS assisted
- 95.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.