Syndicate love
No alliance
as of Jul 13, 2026 04:34 UTC
- Kingdom
- #2093
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 65989258
Power
101.4M
#17 / 209 by power
Top 92% among 100-200M
Kill Points
2.72B
#10 / 209 by KP
Top 77% among 100-200M
Deaths
35.5M
#1 / 209 by deaths
Top 35% among 100-200M
Kills
214.3M
Healing
136.8M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 77% | Top 6% |
| Deaths | Top 1% | Top 35% | Top 2% |
| Power | Top 9% | Top 92% | Top 3% |
Efficiency
- KP per heal
- 19.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.57
- total kills vs healing
- T4+T5 kill share
- 82.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.87B68.6%
T4
824.1M30.3%
T3
18.8M0.7%
T2
7.47M0.3%
T1
6.01M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
93.4M43.6%
T4
82.4M38.5%
T3
4.70M2.2%
T2
3.73M1.7%
T1
30.1M14.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
44.4M43.8%
Hero
6.24M6.2%
Tech
31.3M30.9%
Building
19.4M19.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 42.6B
- RSS assisted
- 83.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.