樂丶KNIGHT
[RI,1] Red-white Identity
as of Jul 13, 2026 14:28 UTC
- Kingdom
- #1060
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 66003182
Power
96.6M
#8 / 192 by power
Top 8% among 70-100M
Kill Points
2.34B
#17 / 192 by KP
Top 37% among 70-100M
Deaths
17.6M
#42 / 192 by deaths
Top 49% among 70-100M
Kills
197M
Healing
166.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 37% | Top 6% |
| Deaths | Top 22% | Top 49% | Top 8% |
| Power | Top 5% | Top 8% | Top 4% |
Efficiency
- KP per heal
- 14.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.18
- total kills vs healing
- T4+T5 kill share
- 75.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.66B71.2%
T4
649.7M27.8%
T3
10.8M0.5%
T2
5.50M0.2%
T1
8.67M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
83.2M42.2%
T4
65M33.0%
T3
2.69M1.4%
T2
2.75M1.4%
T1
43.3M22.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.2M40.6%
Hero
6.66M6.9%
Tech
31.3M32.4%
Building
19.4M20.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.8B
- RSS assisted
- 129.7K
Scan history
3 scans · Jul 10, 2026 19:58 UTC → Jul 13, 2026 14:28 UTC
Power96.6M
Kill points2.34B
Deaths17.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 14:28 UTC | #1060 | 96.6M | - | - | - | - |
| Jul 11, 2026 19:50 UTC | #1060 | 96.6M | - | - | - | - |
| Jul 10, 2026 19:58 UTC | #1060 | 96.6M | first scan on record | |||