B u c k e t s
[1ee8] Evil Empireᅟ
as of Jul 11, 2026 09:08 UTC
- Kingdom
- #1009
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 6602377
Power
85.7M
#9 / 252 by power
Top 40% among 70-100M
Kill Points
1.41B
#21 / 252 by KP
Top 55% among 70-100M
Deaths
21.5M
#16 / 252 by deaths
Top 35% among 70-100M
Kills
93.3M
Healing
112.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 55% | Top 8% |
| Deaths | Top 7% | Top 35% | Top 6% |
| Power | Top 4% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 12.5
- kill points earned per unit healed
- Kill / heal ratio
- 0.83
- total kills vs healing
- T4+T5 kill share
- 95.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.09B77.7%
T4
309M22.0%
T3
3.45M0.2%
T2
747.4K0.1%
T1
546.1K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
54.6M61.0%
T4
30.9M34.5%
T3
862.4K1.0%
T2
373.7K0.4%
T1
2.73M3.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.6M33.4%
Hero
6.40M7.5%
Tech
31.3M36.6%
Building
19.4M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.4B
- RSS assisted
- 71K
Scan history
2 scans · Jul 10, 2026 19:45 UTC → Jul 11, 2026 09:08 UTC
Power85.7M
Kill points1.41B
Deaths21.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 09:08 UTC | #1009 | 85.7M | - | - | - | - |
| Jul 10, 2026 19:45 UTC | #1009 | 85.7M | first scan on record | |||