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[M:97] Mìsfits

as of Jul 12, 2026 21:25 UTC

Kingdom
#3497
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
66077775
Power
95.2M
#5 / 605 by power
Top 11% among 70-100M
Kill Points
10.8B
#6 / 605 by KP
Top 3% among 70-100M
Deaths
26.9M
#12 / 605 by deaths
Top 20% among 70-100M
Kills
640.3M
Healing
627.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 3%Top 1%
DeathsTop 2%Top 20%Top 4%
PowerTop 1%Top 11%Top 4%

Efficiency

KP per heal
17.2
kill points earned per unit healed
Kill / heal ratio
1.02
total kills vs healing
T4+T5 kill share
93.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
9.57B88.9%
T4
1.18B10.9%
T3
9.49M0.1%
T2
4.07M0.0%
T1
7.91M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
478.4M74.7%
T4
117.9M18.4%
T3
2.37M0.4%
T2
2.04M0.3%
T1
39.5M6.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
37.2M39.1%
Hero
7.28M7.7%
Tech
31.3M32.9%
Building
19.4M20.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
33.7B
RSS assisted
156.1K

Scan history

3 scans · Jul 12, 2026 05:18 UTC Jul 12, 2026 21:25 UTC
Power95.2M
Jul 12, 2026 05:18 UTC - 95,076,348Jul 12, 2026 17:01 UTC - 95,156,348Jul 12, 2026 21:25 UTC - 95,156,348
Kill points10.8B
Jul 12, 2026 05:18 UTC - 10,769,049,304Jul 12, 2026 17:01 UTC - 10,769,049,304Jul 12, 2026 21:25 UTC - 10,769,049,304
Deaths26.9M
Jul 12, 2026 05:18 UTC - 26,900,682Jul 12, 2026 17:01 UTC - 26,900,682Jul 12, 2026 21:25 UTC - 26,900,682
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 21:25 UTC#349795.2M----
Jul 12, 2026 17:01 UTC#349795.2M+80K---
Jul 12, 2026 05:18 UTC#349795.1Mfirst scan on record