EVERYDAYCHAMPS
[72GU] Glorious Unity
as of Jul 13, 2026 07:44 UTC
- Kingdom
- #2472
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 66096360
Power
92.1M
#7 / 289 by power
Top 19% among 70-100M
Kill Points
6.22B
#5 / 289 by KP
Top 10% among 70-100M
Deaths
27.8M
#6 / 289 by deaths
Top 18% among 70-100M
Kills
430.5M
Healing
282.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 10% | Top 3% |
| Deaths | Top 3% | Top 18% | Top 4% |
| Power | Top 3% | Top 19% | Top 5% |
Efficiency
- KP per heal
- 22.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.52
- total kills vs healing
- T4+T5 kill share
- 85.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.03B80.9%
T4
1.16B18.6%
T3
11.8M0.2%
T2
5.74M0.1%
T1
11.5M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
251.5M58.4%
T4
115.9M26.9%
T3
2.96M0.7%
T2
2.87M0.7%
T1
57.3M13.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.1M38.1%
Hero
6.35M6.9%
Tech
31.3M34.0%
Building
19.4M21.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.8B
- RSS assisted
- 68.2K
Scan history
3 scans · Jul 11, 2026 03:44 UTC → Jul 13, 2026 07:44 UTC
Power92.1M
Kill points6.22B
Deaths27.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:44 UTC | #2472 | 92.1M | +2.01M | +17.4M | +166.8K | +1.03M |
| Jul 12, 2026 22:54 UTC | #2472 | 90.1M | -4.37M | +127.2M | +90.5K | +6.70M |
| Jul 11, 2026 03:44 UTC | #2472 | 94.5M | first scan on record | |||