CücükDi
[65KD] King's Death
as of Jul 11, 2026 12:41 UTC
- Kingdom
- #2465
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 66206701
Power
91.5M
#9 / 250 by power
Top 21% among 70-100M
Kill Points
3.02B
#12 / 250 by KP
Top 28% among 70-100M
Deaths
27.8M
#12 / 250 by deaths
Top 18% among 70-100M
Kills
276.8M
Healing
160.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 28% | Top 5% |
| Deaths | Top 5% | Top 18% | Top 4% |
| Power | Top 4% | Top 21% | Top 5% |
Efficiency
- KP per heal
- 18.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.73
- total kills vs healing
- T4+T5 kill share
- 79.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.59B52.6%
T4
1.41B46.6%
T3
7.27M0.2%
T2
7.07M0.2%
T1
10.2M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
79.6M28.7%
T4
140.9M50.9%
T3
1.82M0.7%
T2
3.53M1.3%
T1
50.9M18.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
33.9M37.1%
Hero
6.83M7.5%
Tech
31.3M34.3%
Building
19.4M21.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.5B
- RSS assisted
- 144.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.