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[3077] HIJINKAI
as of Jul 12, 2026 18:33 UTC
- Kingdom
- #1987
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 66373556
Power
97.7M
#11 / 352 by power
Top 5% among 70-100M
Kill Points
3.69B
#19 / 352 by KP
Top 22% among 70-100M
Deaths
29.7M
#18 / 352 by deaths
Top 14% among 70-100M
Kills
221.3M
Healing
374.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 22% | Top 4% |
| Deaths | Top 6% | Top 14% | Top 3% |
| Power | Top 4% | Top 5% | Top 4% |
Efficiency
- KP per heal
- 9.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.59
- total kills vs healing
- T4+T5 kill share
- 95.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.10B84.1%
T4
567.2M15.4%
T3
15.5M0.4%
T2
4.65M0.1%
T1
675.1K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
155M70.0%
T4
56.7M25.6%
T3
3.87M1.7%
T2
2.32M1.0%
T1
3.38M1.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
39.5M40.4%
Hero
7.50M7.7%
Tech
31.3M32.1%
Building
19.4M19.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38.7B
- RSS assisted
- 188.8K
Scan history
3 scans · Jul 11, 2026 02:10 UTC → Jul 12, 2026 18:33 UTC
Power97.7M
Kill points3.69B
Deaths29.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 18:33 UTC | #1987 | 97.7M | +56K | - | - | +7.85K |
| Jul 12, 2026 01:28 UTC | #1987 | 97.6M | +312.4K | - | - | +33.2K |
| Jul 11, 2026 02:10 UTC | #1987 | 97.3M | first scan on record | |||