メK1メBắc cáiツ
[1UNQ] UNIQUE
as of Jul 11, 2026 09:09 UTC
- Kingdom
- #1001
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 66538965
Power
111.3M
#70 / 648 by power
Top 52% among 100-200M
Kill Points
2.17B
#18 / 648 by KP
Top 83% among 100-200M
Deaths
17.3M
#47 / 648 by deaths
Top 83% among 100-200M
Kills
391.3M
Healing
227.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 83% | Top 7% |
| Deaths | Top 8% | Top 83% | Top 8% |
| Power | Top 11% | Top 52% | Top 2% |
Efficiency
- KP per heal
- 9.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.72
- total kills vs healing
- T4+T5 kill share
- 45.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
565.2M26.1%
T4
1.49B68.7%
T3
52.5M2.4%
T2
21.7M1.0%
T1
38.1M1.8%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
28.3M7.2%
T4
148.8M38.0%
T3
13.1M3.4%
T2
10.9M2.8%
T1
190.3M48.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
54.2M48.7%
Hero
6.42M5.8%
Tech
31.3M28.2%
Building
19.4M17.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.6B
- RSS assisted
- 78.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.