Faltering
[68RS] RISE of 68
as of Jul 13, 2026 04:14 UTC
- Kingdom
- #1668
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 66869768
Power
72.9M
#39 / 167 by power
Top 89% among 70-100M
Kill Points
1.54B
#22 / 167 by KP
Top 52% among 70-100M
Deaths
27.8M
#9 / 167 by deaths
Top 18% among 70-100M
Kills
98.7M
Healing
182.5M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 14% | Top 52% | Top 8% |
| Deaths | Top 6% | Top 18% | Top 4% |
| Power | Top 24% | Top 89% | Top 11% |
Efficiency
- KP per heal
- 8.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.54
- total kills vs healing
- T4+T5 kill share
- 96.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.16B75.2%
T4
375.8M24.5%
T3
2.70M0.2%
T2
1.45M0.1%
T1
389.7K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
57.8M58.5%
T4
37.6M38.1%
T3
674.6K0.7%
T2
726.9K0.7%
T1
1.95M2.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16M21.9%
Hero
6.24M8.6%
Tech
31.3M43.0%
Building
19.4M26.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 20.7B
- RSS assisted
- 110.7K
Scan history
3 scans · Jul 11, 2026 00:18 UTC → Jul 13, 2026 04:14 UTC
Power72.9M
Kill points1.54B
Deaths27.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:14 UTC | #1668 | 72.9M | -1.01M | +2.04M | - | +17.4K |
| Jul 12, 2026 00:50 UTC | #1668 | 73.9M | +39.4K | +665.1K | - | +34.3K |
| Jul 11, 2026 00:18 UTC | #1668 | 73.9M | first scan on record | |||