NeedMoreCash 4
No alliance
as of Jul 13, 2026 04:38 UTC
- Kingdom
- #1727
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 66899146
Power
23.3M
#75 / 145 by power
Top 4% among <25M
Kill Points
8.94M
#63 / 145 by KP
Top 10% among <25M
Deaths
2.66M
#57 / 145 by deaths
Top 6% among <25M
Kills
962.8K
Healing
4.47M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 44% | Top 10% | Top 39% |
| Deaths | Top 40% | Top 6% | Top 32% |
| Power | Top 52% | Top 4% | Top 38% |
Efficiency
- KP per heal
- 2.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.22
- total kills vs healing
- T4+T5 kill share
- 56.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.91M77.2%
T4
1.94M21.7%
T3
6.36K0.1%
T2
3.03K0.0%
T1
84.1K0.9%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
345.3K35.9%
T4
194.1K20.2%
T3
1.59K0.2%
T2
1.51K0.2%
T1
420.4K43.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.23M13.8%
Hero
1.60M6.8%
Tech
8.06M34.5%
Building
10.4M44.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.3B
- RSS assisted
- 6.18K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.