← Kingdom #2096 leaderboard

50 TH

[RR10] RoaringRebels

as of Jul 15, 2026 07:13 UTC

Kingdom
#2096
Civilization
Civ 1
Town Center
TC 25
VIP
Level 0
Governor ID
66924543
Power
85.5M
#15 / 254 by power
Top 40% among 70-100M
Kill Points
1.09B
#20 / 254 by KP
Top 64% among 70-100M
Deaths
23.1M
#12 / 254 by deaths
Top 30% among 70-100M
Kills
83.7M
Healing
84.1M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 64%Top 10%
DeathsTop 5%Top 30%Top 5%
PowerTop 6%Top 40%Top 7%

Efficiency

KP per heal
13.0
kill points earned per unit healed
Kill / heal ratio
1.00
total kills vs healing
T4+T5 kill share
87.6%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
691.5M63.3%
T4
387.1M35.4%
T3
10.1M0.9%
T2
2.48M0.2%
T1
1.33M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
34.6M41.3%
T4
38.7M46.3%
T3
2.52M3.0%
T2
1.24M1.5%
T1
6.63M7.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
29.6M34.7%
Hero
5.37M6.3%
Tech
31.3M36.7%
Building
19.2M22.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
13.4B
RSS assisted
42.3K

Scan history

3 scans · Jul 11, 2026 02:31 UTC Jul 15, 2026 07:13 UTC
Power85.5M
Jul 11, 2026 02:31 UTC - 93,827,897Jul 12, 2026 01:55 UTC - 91,355,070Jul 15, 2026 07:13 UTC - 85,493,478
Kill points1.09B
Jul 11, 2026 02:31 UTC - 1,029,219,000Jul 12, 2026 01:55 UTC - 1,054,608,076Jul 15, 2026 07:13 UTC - 1,092,461,634
Deaths23.1M
Jul 11, 2026 02:31 UTC - 22,383,598Jul 12, 2026 01:55 UTC - 22,596,553Jul 15, 2026 07:13 UTC - 23,055,771
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 07:13 UTC#209685.5M-5.86M+37.9M+459.2K+6.30M
Jul 12, 2026 01:55 UTC#209691.4M-2.47M+25.4M+213K+2.14M
Jul 11, 2026 02:31 UTC#209693.8Mfirst scan on record