← Kingdom #2418 leaderboard

Bittersweet

[AE18] ASCENDANT COUNCIL

as of Jul 16, 2026 00:43 UTC

Kingdom
#2418
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
67572536
Power
78.6M
#16 / 341 by power
Top 67% among 70-100M
Kill Points
1B
#26 / 341 by KP
Top 67% among 70-100M
Deaths
14.8M
#25 / 341 by deaths
Top 60% among 70-100M
Kills
76.5M
Healing
67.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 8%Top 67%Top 10%
DeathsTop 8%Top 60%Top 10%
PowerTop 5%Top 67%Top 9%

Efficiency

KP per heal
14.9
kill points earned per unit healed
Kill / heal ratio
1.13
total kills vs healing
T4+T5 kill share
90.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
602.8M60.1%
T4
389.2M38.8%
T3
7.68M0.8%
T2
3.02M0.3%
T1
799.1K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
30.1M39.4%
T4
38.9M50.9%
T3
1.92M2.5%
T2
1.51M2.0%
T1
4M5.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
22.2M28.3%
Hero
5.69M7.2%
Tech
31.3M39.9%
Building
19.4M24.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
9.59B
RSS assisted
81.2K

Scan history

4 scans · Jul 11, 2026 03:37 UTC Jul 16, 2026 00:43 UTC
Power78.6M
Jul 11, 2026 03:37 UTC - 77,958,810Jul 11, 2026 20:54 UTC - 77,958,810Jul 14, 2026 01:07 UTC - 78,499,120Jul 16, 2026 00:43 UTC - 78,622,800
Kill points1B
Jul 11, 2026 03:37 UTC - 1,003,466,149Jul 11, 2026 20:54 UTC - 1,003,466,149Jul 14, 2026 01:07 UTC - 1,003,466,149Jul 16, 2026 00:43 UTC - 1,003,466,149
Deaths14.8M
Jul 11, 2026 03:37 UTC - 14,815,348Jul 11, 2026 20:54 UTC - 14,815,348Jul 14, 2026 01:07 UTC - 14,815,348Jul 16, 2026 00:43 UTC - 14,815,348
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 00:43 UTC#241878.6M+123.7K--+3.80K
Jul 14, 2026 01:07 UTC#241878.5M+540.3K--+52.6K
Jul 11, 2026 20:54 UTC#241878M----
Jul 11, 2026 03:37 UTC#241878Mfirst scan on record