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[C9N] VikingEmpire

as of Jul 15, 2026 23:51 UTC

Kingdom
#1122
Civilization
Civ 6
Town Center
TC 25
VIP
Level 0
Governor ID
68055369
Power
36.5M
#129 / 413 by power
Top 38% among 25-50M
Kill Points
37.7M
#140 / 413 by KP
Top 52% among 25-50M
Deaths
3.36M
#139 / 413 by deaths
Top 51% among 25-50M
Kills
7.48M
Healing
5.69M

Benchmarks

In Kingdom25-50MAll scanned
Kill PointsTop 34%Top 52%Top 28%
DeathsTop 34%Top 51%Top 28%
PowerTop 32%Top 38%Top 25%

Efficiency

KP per heal
6.6
kill points earned per unit healed
Kill / heal ratio
1.31
total kills vs healing
T4+T5 kill share
25.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
10.6M28.2%
T4
13.9M36.9%
T3
6.77M18.0%
T2
6.20M16.5%
T1
152.5K0.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
531.7K7.1%
T4
1.39M18.6%
T3
1.69M22.6%
T2
3.10M41.4%
T1
762.5K10.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
6.39M17.5%
Hero
2.14M5.9%
Tech
13.2M36.2%
Building
14.7M40.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
5.19B
RSS assisted
4.08K

Scan history

3 scans · Jul 12, 2026 16:44 UTC Jul 15, 2026 23:51 UTC
Power36.5M
Jul 12, 2026 16:44 UTC - 36,559,652Jul 12, 2026 20:10 UTC - 36,282,826Jul 15, 2026 23:51 UTC - 36,475,483
Kill points37.7M
Jul 12, 2026 16:44 UTC - 34,972,365Jul 12, 2026 20:10 UTC - 37,672,429Jul 15, 2026 23:51 UTC - 37,672,429
Deaths3.36M
Jul 12, 2026 16:44 UTC - 3,293,746Jul 12, 2026 20:10 UTC - 3,358,579Jul 15, 2026 23:51 UTC - 3,358,579
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 23:51 UTC#112236.5M+192.7K--+53.2K
Jul 12, 2026 20:10 UTC#112236.3M-276.8K+2.70M+64.8K+383K
Jul 12, 2026 16:44 UTC#112236.6Mfirst scan on record