chuckfarm3
[56Pc] Pest Control
as of Jul 13, 2026 03:19 UTC
- Kingdom
- #1056
- Civilization
- Civ 2
- Town Center
- TC 24
- VIP
- Level 0
- Governor ID
- 68211442
Power
18.7M
#149 / 294 by power
Top 15% among <25M
Kill Points
2.13M
#135 / 294 by KP
Top 23% among <25M
Deaths
380.9K
#159 / 294 by deaths
Top 36% among <25M
Kills
347.3K
Healing
1.56M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 46% | Top 23% | Top 49% |
| Deaths | Top 55% | Top 36% | Top 57% |
| Power | Top 51% | Top 15% | Top 45% |
Efficiency
- KP per heal
- 1.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.22
- total kills vs healing
- T4+T5 kill share
- 49.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
1.72M80.4%
T3
330.2K15.5%
T2
77.3K3.6%
T1
10.9K0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
171.6K49.4%
T3
82.6K23.8%
T2
38.7K11.1%
T1
54.5K15.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
3.75M20.0%
Hero
1.07M5.7%
Tech
4.98M26.6%
Building
8.92M47.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.98B
- RSS assisted
- 1.34K
Scan history
2 scans · Jul 11, 2026 09:18 UTC → Jul 13, 2026 03:19 UTC
Power18.7M
Kill points2.13M
Deaths380.9K
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 03:19 UTC | #1056 | 18.7M | +33.8K | - | - | - |
| Jul 11, 2026 09:18 UTC | #1056 | 18.7M | first scan on record | |||