← Kingdom #1828 leaderboard

R1aN

[~V38] Villain Animals

as of Jul 13, 2026 19:47 UTC

Kingdom
#1828
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
68386515
Power
71.4M
#41 / 429 by power
Top 95% among 70-100M
Kill Points
1.89B
#15 / 429 by KP
Top 45% among 70-100M
Deaths
18.2M
#28 / 429 by deaths
Top 47% among 70-100M
Kills
147.7M
Healing
159.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 45%Top 7%
DeathsTop 7%Top 47%Top 8%
PowerTop 10%Top 95%Top 12%

Efficiency

KP per heal
11.8
kill points earned per unit healed
Kill / heal ratio
0.93
total kills vs healing
T4+T5 kill share
78.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.44B76.4%
T4
434.9M23.1%
T3
1.71M0.1%
T2
2.19M0.1%
T1
6.13M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
72.1M48.8%
T4
43.5M29.4%
T3
428.4K0.3%
T2
1.10M0.7%
T1
30.6M20.7%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
17M23.8%
Hero
4.86M6.8%
Tech
31.3M43.9%
Building
18.2M25.5%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
29.3B
RSS assisted
45.9K

Scan history

3 scans · Jul 11, 2026 01:11 UTC Jul 13, 2026 19:47 UTC
Power71.4M
Jul 11, 2026 01:11 UTC - 74,391,964Jul 11, 2026 20:22 UTC - 72,339,164Jul 13, 2026 19:47 UTC - 71,396,818
Kill points1.89B
Jul 11, 2026 01:11 UTC - 1,824,327,639Jul 11, 2026 20:22 UTC - 1,835,141,519Jul 13, 2026 19:47 UTC - 1,886,141,612
Deaths18.2M
Jul 11, 2026 01:11 UTC - 18,121,038Jul 11, 2026 20:22 UTC - 18,121,038Jul 13, 2026 19:47 UTC - 18,238,361
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:47 UTC#182871.4M-942.3K+51M+117.3K+4.30M
Jul 11, 2026 20:22 UTC#182872.3M-2.05M+10.8M-+742.7K
Jul 11, 2026 01:11 UTC#182874.4Mfirst scan on record