Boevik Farm2
[!AW!] Ace & Whisky
as of Jul 12, 2026 18:15 UTC
- Kingdom
- #2628
- Civilization
- Civ 2
- Town Center
- TC 23
- VIP
- Level 0
- Governor ID
- 68563299
Power
7.99M
#295 / 497 by power
Top 53% among <25M
Kill Points
2.57M
#193 / 497 by KP
Top 21% among <25M
Deaths
356.3K
#240 / 497 by deaths
Top 37% among <25M
Kills
201.2K
Healing
347.7K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 39% | Top 21% | Top 47% |
| Deaths | Top 49% | Top 37% | Top 58% |
| Power | Top 60% | Top 53% | Top 70% |
Efficiency
- KP per heal
- 7.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.58
- total kills vs healing
- T4+T5 kill share
- 62.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.33M90.4%
T4
88.3K3.4%
T3
122.4K4.8%
T2
29.2K1.1%
T1
6.17K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
116.3K57.8%
T4
8.83K4.4%
T3
30.6K15.2%
T2
14.6K7.3%
T1
30.8K15.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.65M33.1%
Hero
794.2K9.9%
Tech
988.7K12.4%
Building
3.56M44.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.12B
- RSS assisted
- 2.57K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.