MooNˡ
[#R3B] River Blood
as of Jul 13, 2026 23:03 UTC
- Kingdom
- #2288
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 68566746
Power
83.1M
#58 / 621 by power
Top 49% among 70-100M
Kill Points
5.01B
#14 / 621 by KP
Top 14% among 70-100M
Deaths
24.4M
#34 / 621 by deaths
Top 27% among 70-100M
Kills
372M
Healing
264.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 14% | Top 3% |
| Deaths | Top 6% | Top 27% | Top 5% |
| Power | Top 10% | Top 49% | Top 8% |
Efficiency
- KP per heal
- 19.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.41
- total kills vs healing
- T4+T5 kill share
- 84.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.60B71.8%
T4
1.34B26.7%
T3
56.5M1.1%
T2
11.8M0.2%
T1
7.64M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
179.9M48.4%
T4
133.8M36.0%
T3
14.1M3.8%
T2
5.90M1.6%
T1
38.2M10.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
26M31.3%
Hero
6.38M7.7%
Tech
31.3M37.7%
Building
19.4M23.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 25.4B
- RSS assisted
- 73.9K
Scan history
3 scans · Jul 12, 2026 16:42 UTC → Jul 13, 2026 23:03 UTC
Power83.1M
Kill points5.01B
Deaths24.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 23:03 UTC | #2288 | 83.1M | +1.19M | +67M | +116.6K | +4.70M |
| Jul 12, 2026 18:14 UTC | #2288 | 81.9M | - | - | - | - |
| Jul 12, 2026 16:42 UTC | #2288 | 81.9M | first scan on record | |||