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MooNˡ

[#R3B] River Blood

as of Jul 13, 2026 23:03 UTC

Kingdom
#2288
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
68566746
Power
83.1M
#58 / 621 by power
Top 49% among 70-100M
Kill Points
5.01B
#14 / 621 by KP
Top 14% among 70-100M
Deaths
24.4M
#34 / 621 by deaths
Top 27% among 70-100M
Kills
372M
Healing
264.4M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 14%Top 3%
DeathsTop 6%Top 27%Top 5%
PowerTop 10%Top 49%Top 8%

Efficiency

KP per heal
19.0
kill points earned per unit healed
Kill / heal ratio
1.41
total kills vs healing
T4+T5 kill share
84.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.60B71.8%
T4
1.34B26.7%
T3
56.5M1.1%
T2
11.8M0.2%
T1
7.64M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
179.9M48.4%
T4
133.8M36.0%
T3
14.1M3.8%
T2
5.90M1.6%
T1
38.2M10.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26M31.3%
Hero
6.38M7.7%
Tech
31.3M37.7%
Building
19.4M23.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
25.4B
RSS assisted
73.9K

Scan history

3 scans · Jul 12, 2026 16:42 UTC Jul 13, 2026 23:03 UTC
Power83.1M
Jul 12, 2026 16:42 UTC - 81,915,242Jul 12, 2026 18:14 UTC - 81,915,242Jul 13, 2026 23:03 UTC - 83,108,854
Kill points5.01B
Jul 12, 2026 16:42 UTC - 4,945,263,514Jul 12, 2026 18:14 UTC - 4,945,263,514Jul 13, 2026 23:03 UTC - 5,012,304,090
Deaths24.4M
Jul 12, 2026 16:42 UTC - 24,238,890Jul 12, 2026 18:14 UTC - 24,238,890Jul 13, 2026 23:03 UTC - 24,355,476
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:03 UTC#228883.1M+1.19M+67M+116.6K+4.70M
Jul 12, 2026 18:14 UTC#228881.9M----
Jul 12, 2026 16:42 UTC#228881.9Mfirst scan on record