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[~V38] Villain Animals

as of Jul 13, 2026 19:47 UTC

Kingdom
#1828
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
68643347
Power
68.7M
#51 / 429 by power
Top 7% among 50-70M
Kill Points
1.39B
#23 / 429 by KP
Top 9% among 50-70M
Deaths
14.3M
#68 / 429 by deaths
Top 23% among 50-70M
Kills
121.2M
Healing
92.2M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 6%Top 9%Top 9%
DeathsTop 16%Top 23%Top 10%
PowerTop 12%Top 7%Top 13%

Efficiency

KP per heal
15.1
kill points earned per unit healed
Kill / heal ratio
1.31
total kills vs healing
T4+T5 kill share
81.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
753.2M54.2%
T4
609.2M43.8%
T3
18.1M1.3%
T2
7.23M0.5%
T1
2.88M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
37.7M31.1%
T4
60.9M50.3%
T3
4.53M3.7%
T2
3.61M3.0%
T1
14.4M11.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
13.4M19.6%
Hero
4.74M6.9%
Tech
31.3M45.7%
Building
19.1M27.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.9B
RSS assisted
71.7K

Scan history

3 scans · Jul 11, 2026 01:11 UTC Jul 13, 2026 19:47 UTC
Power68.7M
Jul 11, 2026 01:11 UTC - 69,121,605Jul 11, 2026 20:22 UTC - 68,412,695Jul 13, 2026 19:47 UTC - 68,653,105
Kill points1.39B
Jul 11, 2026 01:11 UTC - 1,380,245,855Jul 11, 2026 20:22 UTC - 1,390,679,996Jul 13, 2026 19:47 UTC - 1,390,679,996
Deaths14.3M
Jul 11, 2026 01:11 UTC - 14,206,314Jul 11, 2026 20:22 UTC - 14,274,594Jul 13, 2026 19:47 UTC - 14,274,594
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:47 UTC#182868.7M+240.4K--+10.3K
Jul 11, 2026 20:22 UTC#182868.4M-708.9K+10.4M+68.3K+838.9K
Jul 11, 2026 01:11 UTC#182869.1Mfirst scan on record