livin 10
[AE18] ASCENDANT COUNCIL
as of Jul 16, 2026 00:43 UTC
- Kingdom
- #2418
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 68722586
Power
71.3M
#26 / 341 by power
Top 95% among 70-100M
Kill Points
1.63B
#15 / 341 by KP
Top 50% among 70-100M
Deaths
13.1M
#30 / 341 by deaths
Top 68% among 70-100M
Kills
104.4M
Healing
110.4M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 50% | Top 8% |
| Deaths | Top 9% | Top 68% | Top 11% |
| Power | Top 8% | Top 95% | Top 12% |
Efficiency
- KP per heal
- 14.8
- kill points earned per unit healed
- Kill / heal ratio
- 0.95
- total kills vs healing
- T4+T5 kill share
- 96.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.23B75.3%
T4
396.8M24.4%
T3
2.40M0.1%
T2
1.77M0.1%
T1
371.5K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
61.3M58.8%
T4
39.7M38.0%
T3
601.2K0.6%
T2
885K0.8%
T1
1.86M1.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20.2M28.4%
Hero
5.65M7.9%
Tech
29.1M40.7%
Building
16.4M23.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 36.2B
- RSS assisted
- 52K
Scan history
4 scans · Jul 11, 2026 03:37 UTC → Jul 16, 2026 00:43 UTC
Power71.3M
Kill points1.63B
Deaths13.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:43 UTC | #2418 | 71.3M | +480.6K | - | - | +46.1K |
| Jul 14, 2026 01:07 UTC | #2418 | 70.8M | -1.71M | +8.81M | +71.3K | +144K |
| Jul 11, 2026 20:54 UTC | #2418 | 72.5M | +224.4K | +14.7M | +96.6K | +1.15M |
| Jul 11, 2026 03:37 UTC | #2418 | 72.3M | first scan on record | |||