Serenityyyyy
[68RK] Revival of Kingdom
as of Jul 13, 2026 21:33 UTC
- Kingdom
- #2068
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 6881986
Power
79.7M
#21 / 223 by power
Top 62% among 70-100M
Kill Points
4.07B
#5 / 223 by KP
Top 19% among 70-100M
Deaths
32.7M
#2 / 223 by deaths
Top 10% among 70-100M
Kills
372.1M
Healing
280.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 19% | Top 4% |
| Deaths | Top 1% | Top 10% | Top 3% |
| Power | Top 10% | Top 62% | Top 9% |
Efficiency
- KP per heal
- 14.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.33
- total kills vs healing
- T4+T5 kill share
- 76.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.79B68.6%
T4
1.24B30.4%
T3
18.2M0.4%
T2
8.92M0.2%
T1
14.5M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
139.7M40.5%
T4
123.8M35.9%
T3
4.54M1.3%
T2
4.46M1.3%
T1
72.4M21.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
21.7M27.2%
Hero
7.33M9.2%
Tech
31.3M39.3%
Building
19.4M24.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.1B
- RSS assisted
- 170.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.