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[RS74] Rising Stars!

as of Jul 15, 2026 06:59 UTC

Kingdom
#1974
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
68925874
Power
87.2M
#15 / 207 by power
Top 34% among 70-100M
Kill Points
1.81B
#11 / 207 by KP
Top 46% among 70-100M
Deaths
28.2M
#5 / 207 by deaths
Top 17% among 70-100M
Kills
275.2M
Healing
289.2M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 46%Top 7%
DeathsTop 3%Top 17%Top 4%
PowerTop 8%Top 34%Top 6%

Efficiency

KP per heal
6.2
kill points earned per unit healed
Kill / heal ratio
0.95
total kills vs healing
T4+T5 kill share
41.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.17B64.7%
T4
552.6M30.6%
T3
51.6M2.9%
T2
4.82M0.3%
T1
29.2M1.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
58.4M21.2%
T4
55.3M20.1%
T3
12.9M4.7%
T2
2.41M0.9%
T1
146.2M53.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
29.2M33.5%
Hero
7.33M8.4%
Tech
31.3M35.9%
Building
19.4M22.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
38.5B
RSS assisted
88.9K

Scan history

3 scans · Jul 11, 2026 02:09 UTC Jul 15, 2026 06:59 UTC
Power87.2M
Jul 11, 2026 02:09 UTC - 90,881,611Jul 12, 2026 01:28 UTC - 90,910,911Jul 15, 2026 06:59 UTC - 87,238,301
Kill points1.81B
Jul 11, 2026 02:09 UTC - 1,800,540,805Jul 12, 2026 01:28 UTC - 1,800,540,805Jul 15, 2026 06:59 UTC - 1,806,890,005
Deaths28.2M
Jul 11, 2026 02:09 UTC - 27,766,576Jul 12, 2026 01:28 UTC - 27,766,576Jul 15, 2026 06:59 UTC - 28,164,127
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 06:59 UTC#197487.2M-3.67M+6.35M+397.6K+324.4K
Jul 12, 2026 01:28 UTC#197490.9M+29.3K--+8.63K
Jul 11, 2026 02:09 UTC#197490.9Mfirst scan on record