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[Dc83] Darkness Conquerors

as of Jul 13, 2026 03:28 UTC

Kingdom
#3204
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
68967925
Power
74.5M
#19 / 237 by power
Top 83% among 70-100M
Kill Points
517.7M
#29 / 237 by KP
Top 82% among 70-100M
Deaths
10.9M
#30 / 237 by deaths
Top 76% among 70-100M
Kills
74.1M
Healing
75.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 13%Top 82%Top 13%
DeathsTop 13%Top 76%Top 14%
PowerTop 9%Top 83%Top 11%

Efficiency

KP per heal
6.9
kill points earned per unit healed
Kill / heal ratio
0.98
total kills vs healing
T4+T5 kill share
50.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
271.2M52.4%
T4
235.1M45.4%
T3
2.47M0.5%
T2
1.82M0.4%
T1
7.09M1.4%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
13.6M18.3%
T4
23.5M31.8%
T3
617.7K0.8%
T2
909K1.2%
T1
35.5M47.9%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
20M26.8%
Hero
4.09M5.5%
Tech
31.3M42.0%
Building
19.1M25.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
8.09B
RSS assisted
25.3K

Scan history

3 scans · Jul 12, 2026 04:20 UTC Jul 13, 2026 03:28 UTC
Power74.5M
Jul 12, 2026 04:20 UTC - 74,663,647Jul 13, 2026 03:09 UTC - 74,541,223Jul 13, 2026 03:28 UTC - 74,541,223
Kill points517.7M
Jul 12, 2026 04:20 UTC - 506,378,711Jul 13, 2026 03:09 UTC - 517,700,241Jul 13, 2026 03:28 UTC - 517,700,241
Deaths10.9M
Jul 12, 2026 04:20 UTC - 10,845,891Jul 13, 2026 03:09 UTC - 10,888,225Jul 13, 2026 03:28 UTC - 10,888,225
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 03:28 UTC#320474.5M----
Jul 13, 2026 03:09 UTC#320474.5M-122.4K+11.3M+42.3K+550.7K
Jul 12, 2026 04:20 UTC#320474.7Mfirst scan on record