← Kingdom #2211 leaderboard

iRekZ

[CC11] Cursed Circus

as of Jul 13, 2026 22:23 UTC

Kingdom
#2211
Civilization
Civ 14
Town Center
TC 25
VIP
Level 0
Governor ID
68980852
Power
83.5M
#27 / 555 by power
Top 48% among 70-100M
Kill Points
7.52B
#10 / 555 by KP
Top 6% among 70-100M
Deaths
25.5M
#29 / 555 by deaths
Top 23% among 70-100M
Kills
459.3M
Healing
272.7M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 2%Top 6%Top 2%
DeathsTop 6%Top 23%Top 5%
PowerTop 5%Top 48%Top 8%

Efficiency

KP per heal
27.6
kill points earned per unit healed
Kill / heal ratio
1.68
total kills vs healing
T4+T5 kill share
94.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
6.32B84.0%
T4
1.18B15.7%
T3
10.6M0.1%
T2
4.65M0.1%
T1
4.02M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
316.1M68.8%
T4
118.1M25.7%
T3
2.64M0.6%
T2
2.32M0.5%
T1
20.1M4.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
26.3M31.5%
Hero
6.51M7.8%
Tech
31.3M37.5%
Building
19.4M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.3B
RSS assisted
106.9K

Scan history

4 scans · Jul 11, 2026 02:57 UTC Jul 13, 2026 22:23 UTC
Power83.5M
Jul 11, 2026 02:57 UTC - 83,446,158Jul 12, 2026 02:11 UTC - 83,478,158Jul 12, 2026 16:01 UTC - 83,478,158Jul 13, 2026 22:23 UTC - 83,475,958
Kill points7.52B
Jul 11, 2026 02:57 UTC - 7,523,475,330Jul 12, 2026 02:11 UTC - 7,523,475,330Jul 12, 2026 16:01 UTC - 7,523,475,330Jul 13, 2026 22:23 UTC - 7,523,475,330
Deaths25.5M
Jul 11, 2026 02:57 UTC - 25,521,435Jul 12, 2026 02:11 UTC - 25,521,435Jul 12, 2026 16:01 UTC - 25,521,435Jul 13, 2026 22:23 UTC - 25,521,435
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 22:23 UTC#221183.5M-2.20K---
Jul 12, 2026 16:01 UTC#221183.5M----
Jul 12, 2026 02:11 UTC#221183.5M+32K--+784
Jul 11, 2026 02:57 UTC#221183.4Mfirst scan on record