Mandoz
[3823] 乂NIGHT SERPENT乂
as of Jul 16, 2026 00:26 UTC
- Kingdom
- #2126
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 69058354
Power
84.8M
#12 / 323 by power
Top 43% among 70-100M
Kill Points
8.04B
#1 / 323 by KP
Top 6% among 70-100M
Deaths
25.8M
#8 / 323 by deaths
Top 23% among 70-100M
Kills
566.3M
Healing
362.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 6% | Top 2% |
| Deaths | Top 3% | Top 23% | Top 4% |
| Power | Top 4% | Top 43% | Top 7% |
Efficiency
- KP per heal
- 22.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.56
- total kills vs healing
- T4+T5 kill share
- 95.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
5.20B64.7%
T4
2.80B34.8%
T3
30.6M0.4%
T2
7.78M0.1%
T1
2.97M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
260.2M45.9%
T4
279.7M49.4%
T3
7.66M1.4%
T2
3.89M0.7%
T1
14.8M2.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.8M42.2%
Hero
5.25M6.2%
Tech
26.3M31.0%
Building
17.4M20.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.9B
- RSS assisted
- 232.1K
Scan history
2 scans · Jul 13, 2026 05:20 UTC → Jul 16, 2026 00:26 UTC
Power84.8M
Kill points8.04B
Deaths25.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:26 UTC | #2126 | 84.8M | +1.56M | - | - | +358.7K |
| Jul 13, 2026 05:20 UTC | #2126 | 83.2M | first scan on record | |||