ЙЇGHTѪАЯЄ
[@STD] Gotta-Catch-Em-All
as of Jul 13, 2026 07:58 UTC
- Kingdom
- #1390
- Civilization
- Civ 6
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 69968860
Power
119.7M
#6 / 456 by power
Top 33% among 100-200M
Kill Points
11.1B
#10 / 456 by KP
Top 26% among 100-200M
Deaths
46.6M
#6 / 456 by deaths
Top 16% among 100-200M
Kills
676.9M
Healing
458.8M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 26% | Top 1% |
| Deaths | Top 2% | Top 16% | Top 1% |
| Power | Top 2% | Top 33% | Top 1% |
Efficiency
- KP per heal
- 24.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.48
- total kills vs healing
- T4+T5 kill share
- 93.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.53B86.0%
T4
1.53B13.8%
T3
6.27M0.1%
T2
3.63M0.0%
T1
8.79M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
476.5M70.4%
T4
153.1M22.6%
T3
1.57M0.2%
T2
1.81M0.3%
T1
43.9M6.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
58.4M48.8%
Hero
10.6M8.9%
Tech
31.3M26.2%
Building
19.4M16.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 41.2B
- RSS assisted
- 196.1K
Scan history
3 scans · Jul 10, 2026 22:47 UTC → Jul 13, 2026 07:58 UTC
Power119.7M
Kill points11.1B
Deaths46.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:58 UTC | #1390 | 119.7M | +366K | - | - | +1.02K |
| Jul 12, 2026 00:29 UTC | #1390 | 119.4M | +4K | - | - | +674 |
| Jul 10, 2026 22:47 UTC | #1390 | 119.4M | first scan on record | |||