Shaded
[MAFG] Mafia Gang
as of Jul 14, 2026 01:01 UTC
- Kingdom
- #2409
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 70092898
Power
80M
#29 / 542 by power
Top 61% among 70-100M
Kill Points
4.73B
#13 / 542 by KP
Top 15% among 70-100M
Deaths
19.4M
#26 / 542 by deaths
Top 43% among 70-100M
Kills
402.8M
Healing
348.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 15% | Top 4% |
| Deaths | Top 5% | Top 43% | Top 7% |
| Power | Top 6% | Top 61% | Top 9% |
Efficiency
- KP per heal
- 13.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.16
- total kills vs healing
- T4+T5 kill share
- 70.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.63B76.7%
T4
1.04B22.0%
T3
30.4M0.6%
T2
9.79M0.2%
T1
21M0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
181.3M45.0%
T4
104M25.8%
T3
7.60M1.9%
T2
4.90M1.2%
T1
105M26.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.5M29.4%
Hero
6.22M7.8%
Tech
31.3M39.2%
Building
18.9M23.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.2B
- RSS assisted
- 175.6K
Scan history
4 scans · Jul 11, 2026 03:34 UTC → Jul 14, 2026 01:01 UTC
Power80M
Kill points4.73B
Deaths19.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 14, 2026 01:01 UTC | #2409 | 80M | - | - | - | - |
| Jul 12, 2026 20:53 UTC | #2409 | 80M | - | - | - | - |
| Jul 11, 2026 20:53 UTC | #2409 | 80M | - | - | - | - |
| Jul 11, 2026 03:34 UTC | #2409 | 80M | first scan on record | |||