← Kingdom #2045 leaderboard

Kazthe1st

[RV45] Rise of Vikings

as of Jul 13, 2026 21:25 UTC

Kingdom
#2045
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
70375453
Power
82.5M
#27 / 462 by power
Top 51% among 70-100M
Kill Points
4.17B
#21 / 462 by KP
Top 19% among 70-100M
Deaths
24.5M
#22 / 462 by deaths
Top 26% among 70-100M
Kills
318.7M
Healing
247.8M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 19%Top 4%
DeathsTop 5%Top 26%Top 5%
PowerTop 6%Top 51%Top 8%

Efficiency

KP per heal
16.8
kill points earned per unit healed
Kill / heal ratio
1.29
total kills vs healing
T4+T5 kill share
79.0%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
3.24B77.8%
T4
895.7M21.5%
T3
11.2M0.3%
T2
4.33M0.1%
T1
12.4M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
162.1M50.9%
T4
89.6M28.1%
T3
2.80M0.9%
T2
2.17M0.7%
T1
62M19.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.9M30.2%
Hero
6.89M8.3%
Tech
31.3M38.0%
Building
19.4M23.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.7B
RSS assisted
152.4K

Scan history

3 scans · Jul 11, 2026 02:19 UTC Jul 13, 2026 21:25 UTC
Power82.5M
Jul 11, 2026 02:19 UTC - 82,461,170Jul 11, 2026 20:39 UTC - 82,523,170Jul 13, 2026 21:25 UTC - 82,525,370
Kill points4.17B
Jul 11, 2026 02:19 UTC - 4,166,411,647Jul 11, 2026 20:39 UTC - 4,166,411,647Jul 13, 2026 21:25 UTC - 4,166,411,647
Deaths24.5M
Jul 11, 2026 02:19 UTC - 24,456,980Jul 11, 2026 20:39 UTC - 24,456,980Jul 13, 2026 21:25 UTC - 24,456,980
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:25 UTC#204582.5M+2.20K---
Jul 11, 2026 20:39 UTC#204582.5M+62K---
Jul 11, 2026 02:19 UTC#204582.5Mfirst scan on record