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No alliance
as of Jul 13, 2026 05:42 UTC
- Kingdom
- #1569
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 70417083
Power
38.6M
#47 / 106 by power
Top 31% among 25-50M
Kill Points
234.6M
#29 / 106 by KP
Top 9% among 25-50M
Deaths
3.15M
#46 / 106 by deaths
Top 53% among 25-50M
Kills
36M
Healing
37.2M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 28% | Top 9% | Top 17% |
| Deaths | Top 44% | Top 53% | Top 29% |
| Power | Top 45% | Top 31% | Top 24% |
Efficiency
- KP per heal
- 6.3
- kill points earned per unit healed
- Kill / heal ratio
- 0.97
- total kills vs healing
- T4+T5 kill share
- 50.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
81.4M34.7%
T4
140M59.7%
T3
5.99M2.6%
T2
4.45M1.9%
T1
2.84M1.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
4.07M11.3%
T4
14M38.9%
T3
1.50M4.2%
T2
2.22M6.2%
T1
14.2M39.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
52K0.1%
Hero
3M7.8%
Tech
19.1M49.4%
Building
16.5M42.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 5.51B
- RSS assisted
- 40.2K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.