乡OBADA乡
[MIP] Michis In Power
as of Jul 16, 2026 20:34 UTC
- Kingdom
- #3405
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 70531220
Power
75.2M
#19 / 342 by power
Top 80% among 70-100M
Kill Points
5.72B
#4 / 342 by KP
Top 11% among 70-100M
Deaths
28.3M
#6 / 342 by deaths
Top 17% among 70-100M
Kills
358.3M
Healing
348.2M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 11% | Top 3% |
| Deaths | Top 2% | Top 17% | Top 4% |
| Power | Top 6% | Top 80% | Top 10% |
Efficiency
- KP per heal
- 16.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.03
- total kills vs healing
- T4+T5 kill share
- 94.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.63B80.9%
T4
1.09B19.0%
T3
2.54M0.0%
T2
2.24M0.0%
T1
3.33M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
231.4M64.6%
T4
108.6M30.3%
T3
635.4K0.2%
T2
1.12M0.3%
T1
16.6M4.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.2M22.9%
Hero
7.33M9.7%
Tech
31.3M41.7%
Building
19.4M25.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.5B
- RSS assisted
- 190.8K
Scan history
3 scans · Jul 11, 2026 07:02 UTC → Jul 16, 2026 20:34 UTC
Power75.2M
Kill points5.72B
Deaths28.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 20:34 UTC | #3405 | 75.2M | +3.87M | - | - | +370.9K |
| Jul 11, 2026 07:27 UTC | #3405 | 71.3M | - | - | - | - |
| Jul 11, 2026 07:02 UTC | #3405 | 71.3M | first scan on record | |||