Call Me Kin
[65KD] King's Death
as of Jul 11, 2026 12:41 UTC
- Kingdom
- #2465
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 70597473
Power
95.6M
#7 / 250 by power
Top 10% among 70-100M
Kill Points
1.76B
#27 / 250 by KP
Top 47% among 70-100M
Deaths
25.8M
#16 / 250 by deaths
Top 23% among 70-100M
Kills
127.1M
Healing
134.8M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 47% | Top 7% |
| Deaths | Top 7% | Top 23% | Top 4% |
| Power | Top 3% | Top 10% | Top 4% |
Efficiency
- KP per heal
- 13.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.94
- total kills vs healing
- T4+T5 kill share
- 82.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.38B78.7%
T4
354.1M20.2%
T3
3.10M0.2%
T2
13.5M0.8%
T1
3.02M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
69.1M54.3%
T4
35.4M27.9%
T3
774.3K0.6%
T2
6.73M5.3%
T1
15.1M11.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
38.1M39.9%
Hero
6.77M7.1%
Tech
31.3M32.8%
Building
19.4M20.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.2B
- RSS assisted
- 94.9K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.