HanMaster
[EV37] Evolution 37
as of Jul 15, 2026 07:44 UTC
- Kingdom
- #2001
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 71109980
Power
100.6M
#3 / 112 by power
Top 97% among 100-200M
Kill Points
4.33B
#2 / 112 by KP
Top 64% among 100-200M
Deaths
28.5M
#2 / 112 by deaths
Top 54% among 100-200M
Kills
402.6M
Healing
323.3M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 64% | Top 4% |
| Deaths | Top 2% | Top 54% | Top 4% |
| Power | Top 3% | Top 97% | Top 3% |
Efficiency
- KP per heal
- 13.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.25
- total kills vs healing
- T4+T5 kill share
- 63.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.44B79.5%
T4
852.6M19.7%
T3
4.88M0.1%
T2
3.60M0.1%
T1
28.4M0.7%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
172.1M42.8%
T4
85.3M21.2%
T3
1.22M0.3%
T2
1.80M0.4%
T1
142.1M35.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
41.8M41.5%
Hero
8.14M8.1%
Tech
31.3M31.1%
Building
19.4M19.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 69.6B
- RSS assisted
- 136K
Scan history
4 scans · Jul 11, 2026 02:12 UTC → Jul 15, 2026 07:44 UTC
Power100.6M
Kill points4.33B
Deaths28.5M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:44 UTC | #2001 | 100.6M | +142.6K | - | - | +58.4K |
| Jul 13, 2026 05:42 UTC | #2001 | 100.5M | +124.1K | - | - | +27.5K |
| Jul 12, 2026 01:30 UTC | #2001 | 100.4M | +123.2K | - | - | +22.7K |
| Jul 11, 2026 02:12 UTC | #2001 | 100.2M | first scan on record | |||