Wolf Dan
[EV37] Evolution 37
as of Jul 15, 2026 07:44 UTC
- Kingdom
- #2001
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 71118838
Power
73.2M
#20 / 112 by power
Top 88% among 70-100M
Kill Points
287.6M
#27 / 112 by KP
Top 91% among 70-100M
Deaths
18.4M
#16 / 112 by deaths
Top 46% among 70-100M
Kills
23.8M
Healing
40M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 25% | Top 91% | Top 16% |
| Deaths | Top 15% | Top 46% | Top 8% |
| Power | Top 18% | Top 88% | Top 11% |
Efficiency
- KP per heal
- 7.2
- kill points earned per unit healed
- Kill / heal ratio
- 0.60
- total kills vs healing
- T4+T5 kill share
- 78.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
194.3M67.6%
T4
88.8M30.9%
T3
1.96M0.7%
T2
1.67M0.6%
T1
783K0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
9.72M40.8%
T4
8.88M37.3%
T3
488.9K2.1%
T2
834.1K3.5%
T1
3.92M16.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.7M24.1%
Hero
4.87M6.7%
Tech
31.3M42.8%
Building
19.4M26.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.2B
- RSS assisted
- 16.7K
Scan history
4 scans · Jul 11, 2026 02:14 UTC → Jul 15, 2026 07:44 UTC
Power73.2M
Kill points287.6M
Deaths18.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 15, 2026 07:44 UTC | #2001 | 73.2M | +120K | - | - | +4.60K |
| Jul 13, 2026 05:42 UTC | #2001 | 73.1M | +1.32K | - | - | +132 |
| Jul 12, 2026 01:30 UTC | #2001 | 73.1M | +129.9K | - | - | +1.94K |
| Jul 11, 2026 02:14 UTC | #2001 | 73M | first scan on record | |||