← Kingdom #1791 leaderboard

EL TOCADORDEQL0

[RV45] Rise of Vikings

as of Jul 15, 2026 04:13 UTC

Kingdom
#1791
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
71194224
Power
93.5M
#13 / 405 by power
Top 15% among 70-100M
Kill Points
7.67B
#14 / 405 by KP
Top 6% among 70-100M
Deaths
27.2M
#16 / 405 by deaths
Top 20% among 70-100M
Kills
506.5M
Healing
297.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 4%Top 6%Top 2%
DeathsTop 4%Top 20%Top 4%
PowerTop 4%Top 15%Top 5%

Efficiency

KP per heal
25.8
kill points earned per unit healed
Kill / heal ratio
1.70
total kills vs healing
T4+T5 kill share
92.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
5.88B76.7%
T4
1.73B22.5%
T3
41.3M0.5%
T2
15.5M0.2%
T1
4.28M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
294.2M58.1%
T4
172.8M34.1%
T3
10.3M2.0%
T2
7.76M1.5%
T1
21.4M4.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
35.3M37.8%
Hero
7.49M8.0%
Tech
31.3M33.5%
Building
19.4M20.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.2B
RSS assisted
140.8K

Scan history

3 scans · Jul 12, 2026 16:09 UTC Jul 15, 2026 04:13 UTC
Power93.5M
Jul 12, 2026 16:09 UTC - 93,511,202Jul 13, 2026 07:00 UTC - 93,511,202Jul 15, 2026 04:13 UTC - 93,511,202
Kill points7.67B
Jul 12, 2026 16:09 UTC - 7,672,961,679Jul 13, 2026 07:00 UTC - 7,672,961,679Jul 15, 2026 04:13 UTC - 7,672,961,679
Deaths27.2M
Jul 12, 2026 16:09 UTC - 27,201,550Jul 13, 2026 07:00 UTC - 27,201,550Jul 15, 2026 04:13 UTC - 27,201,550
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:13 UTC#179193.5M----
Jul 13, 2026 07:00 UTC#179193.5M----
Jul 12, 2026 16:09 UTC#179193.5Mfirst scan on record