← Kingdom #2690 leaderboard

J4F ・OBiito

[2690] TRAP VIBE

as of Jul 16, 2026 19:41 UTC

Kingdom
#2690
Civilization
Civ 10
Town Center
TC 25
VIP
Level 0
Governor ID
71234621
Power
151.6M
#1 / 709 by power
Top 7% among 100-200M
Kill Points
19.4B
#2 / 709 by KP
Top 9% among 100-200M
Deaths
46.8M
#3 / 709 by deaths
Top 16% among 100-200M
Kills
1.23B
Healing
538.9M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 9%Top 1%
DeathsTop 1%Top 16%Top 1%
PowerTop 1%Top 7%Top 1%

Efficiency

KP per heal
36.1
kill points earned per unit healed
Kill / heal ratio
2.28
total kills vs healing
T4+T5 kill share
92.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
15.8B81.5%
T4
3.48B17.9%
T3
74.9M0.4%
T2
42.2M0.2%
T1
9.74M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
792.1M64.5%
T4
347.7M28.3%
T3
18.7M1.5%
T2
21.1M1.7%
T1
48.7M4.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
92.8M61.3%
Hero
8.04M5.3%
Tech
31.3M20.7%
Building
19.4M12.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.2B
RSS assisted
428K

Scan history

3 scans · Jul 11, 2026 04:35 UTC Jul 16, 2026 19:41 UTC
Power151.6M
Jul 11, 2026 04:35 UTC - 146,570,496Jul 12, 2026 03:25 UTC - 146,321,596Jul 16, 2026 19:41 UTC - 151,577,387
Kill points19.4B
Jul 11, 2026 04:35 UTC - 19,443,027,482Jul 12, 2026 03:25 UTC - 19,443,027,482Jul 16, 2026 19:41 UTC - 19,445,636,506
Deaths46.8M
Jul 11, 2026 04:35 UTC - 46,160,816Jul 12, 2026 03:25 UTC - 46,160,816Jul 16, 2026 19:41 UTC - 46,818,440
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 16, 2026 19:41 UTC#2690151.6M+5.26M+2.61M+657.6K+9M
Jul 12, 2026 03:25 UTC#2690146.3M-248.9K---
Jul 11, 2026 04:35 UTC#2690146.6Mfirst scan on record