GriinderLagg
[IMF6] Invictus Maneo Farm
as of Jul 13, 2026 02:21 UTC
- Kingdom
- #2006
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 71347037
Power
21.1M
#96 / 182 by power
Top 9% among <25M
Kill Points
6.12M
#88 / 182 by KP
Top 13% among <25M
Deaths
1.90M
#84 / 182 by deaths
Top 10% among <25M
Kills
1.42M
Healing
1.27M
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 49% | Top 13% | Top 41% |
| Deaths | Top 47% | Top 10% | Top 36% |
| Power | Top 53% | Top 9% | Top 41% |
Efficiency
- KP per heal
- 4.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.12
- total kills vs healing
- T4+T5 kill share
- 20.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
986.2K16.1%
T4
2.43M39.8%
T3
1.33M21.8%
T2
1.34M21.9%
T1
25.3K0.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
49.3K3.5%
T4
243.4K17.1%
T3
333.4K23.5%
T2
669K47.1%
T1
126.3K8.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.52M12.0%
Hero
2.06M9.8%
Tech
7.56M35.9%
Building
8.91M42.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 1.59B
- RSS assisted
- 2.13K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.