Nifty
[65-K] Goat Knights
as of Jul 16, 2026 00:00 UTC
- Kingdom
- #2865
- Civilization
- Civ 5
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 71606059
Power
82.3M
#46 / 324 by power
Top 52% among 70-100M
Kill Points
4.50B
#25 / 324 by KP
Top 17% among 70-100M
Deaths
24.9M
#26 / 324 by deaths
Top 25% among 70-100M
Kills
285.7M
Healing
155.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 17% | Top 4% |
| Deaths | Top 9% | Top 25% | Top 5% |
| Power | Top 15% | Top 52% | Top 8% |
Efficiency
- KP per heal
- 28.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.83
- total kills vs healing
- T4+T5 kill share
- 95.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.49B77.6%
T4
995.3M22.1%
T3
6.01M0.1%
T2
4.83M0.1%
T1
1.53M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
174.6M61.1%
T4
99.5M34.8%
T3
1.50M0.5%
T2
2.41M0.8%
T1
7.66M2.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.7M36.0%
Hero
5.77M7.0%
Tech
27.5M33.4%
Building
19.4M23.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.7B
- RSS assisted
- 162.1K
Scan history
3 scans · Jul 12, 2026 15:28 UTC → Jul 16, 2026 00:00 UTC
Power82.3M
Kill points4.50B
Deaths24.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:00 UTC | #2865 | 82.3M | -1.13M | +99.9M | +67.3K | +2.78M |
| Jul 12, 2026 17:59 UTC | #2865 | 83.4M | - | - | - | - |
| Jul 12, 2026 15:28 UTC | #2865 | 83.4M | first scan on record | |||