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[A~03] ARMOR OF FIGHTERS

as of Jul 13, 2026 04:53 UTC

Kingdom
#2800
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
71617953
Power
111M
#5 / 176 by power
Top 53% among 100-200M
Kill Points
3.18B
#7 / 176 by KP
Top 74% among 100-200M
Deaths
19.6M
#9 / 176 by deaths
Top 78% among 100-200M
Kills
382.6M
Healing
302.4M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 4%Top 74%Top 5%
DeathsTop 6%Top 78%Top 7%
PowerTop 3%Top 53%Top 2%

Efficiency

KP per heal
10.5
kill points earned per unit healed
Kill / heal ratio
1.27
total kills vs healing
T4+T5 kill share
55.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.97B62.0%
T4
1.13B35.7%
T3
30.8M1.0%
T2
11.7M0.4%
T1
31.4M1.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
98.6M25.8%
T4
113.3M29.6%
T3
7.69M2.0%
T2
5.85M1.5%
T1
157.2M41.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
53.9M48.6%
Hero
6.54M5.9%
Tech
31.3M28.2%
Building
19.2M17.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
18.2B
RSS assisted
93.9K

Scan history

3 scans · Jul 11, 2026 05:01 UTC Jul 13, 2026 04:53 UTC
Power111M
Jul 11, 2026 05:01 UTC - 111,006,300Jul 11, 2026 13:39 UTC - 110,904,410Jul 13, 2026 04:53 UTC - 111,041,070
Kill points3.18B
Jul 11, 2026 05:01 UTC - 3,140,640,664Jul 11, 2026 13:39 UTC - 3,148,945,554Jul 13, 2026 04:53 UTC - 3,178,214,094
Deaths19.6M
Jul 11, 2026 05:01 UTC - 19,626,231Jul 11, 2026 13:39 UTC - 19,626,231Jul 13, 2026 04:53 UTC - 19,630,874
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 04:53 UTC#2800111M+136.7K+29.3M+4.64K+2.64M
Jul 11, 2026 13:39 UTC#2800110.9M-101.9K+8.30M-+969.3K
Jul 11, 2026 05:01 UTC#2800111Mfirst scan on record